Ace McCallister
Incursion - N° 112 / 382 - Maverick
Type: Character - Collector's Info: 1 R 112 - Unique: O
Energy Cost: 0 - Support Icon Cost: MMM - Destiny: 6
Power: 1 - Tactics: 1 - Defense: 5
Energy Cost: 0 - Support Icon Cost: MMM - Destiny: 6
Power: 1 - Tactics: 1 - Defense: 5
Kizen . Nest . Unit
* Lose a card at random from your hand = This character is immune to attrition until end of turn. *Pay 4 energy = Until end of turn, make this character defense +2 if (D) = 1 or 2, power +2 instead if that destiny = 3 or 4, or power +6, tactics +6, and defense +6 instead if that destiny =5 or 6.
* Lose a card at random from your hand = This character is immune to attrition until end of turn. *Pay 4 energy = Until end of turn, make this character defense +2 if (D) = 1 or 2, power +2 instead if that destiny = 3 or 4, or power +6, tactics +6, and defense +6 instead if that destiny =5 or 6.
Ace's actions are impossible to predict. His fate is tied to the next card in the deck.
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