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Moist Cave of the Darkpump

Seed 1 - N° 222 / 231 - Staple
Type: Faction - Trade: Universal
Influence 20 STARTING RESOURCES: 1 Obsession, 1 staple resource. STARTING DRAW: 8 going first, 9 going second. RESTORE RULE: At the start of your turn, restore all your depleted cards and detach all resources from your faction. DEVELOP RULE: At the start of your turn, choose one of the following: draw a card or play a resource. DRAW COST: Pay 3. EFFECT: Draw a card. RESOURCE COST: Pay 4. EFFECT: Play a resource. LUCUBRATE COST: Pay 1. EFFECT: Look at the top card of your deck. You may put that card on the bottom.

Liste des éditions de la carte:
Moist Cave of the Darkpump Seed Saga
Moist Cave of the Darkpump Seed 1