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The Tournament Faction

1st Edition Part 1 - N° 221 / 226 - Staple
Type: Faction - Trade: Universal
Influence 25 STARTING RESOURCES: Any 2 staple resources. STARTING DRAW: 8 going first, 9 going second. RESTORE RULE: At the start of your turn, restore all your depleted cards and detach all resources from your faction. DEVELOP RULE: At the start of your turn, choose one of the following: draw a card or play a resource. DRAW COST: Pay 3. EFFECT: Draw a card. RESOURCE COST: Pay 4. EFFECT: Play a resource.