Rahmid
The Awakening - N° 104 / 464 - Uncommon
Type: Hero - Water: 1 - Copper: 7 - Influence: 3
Strength: 1 - Ka: 3 - Fate: 2
Dahab Mercenary * Nessid Commander * Sahir
Open: Discard 2 Water. Target a Hero in play with less than 3 Ka. Draw and discard a card. If the card's Fate value exceeds the Hero's Fate value, you gain control of the Hero until the end of the turn. The Hero will not attack or raid his or her original controller.
Open: Discard 2 Water. Target a Hero in play with less than 3 Ka. Draw and discard a card. If the card's Fate value exceeds the Hero's Fate value, you gain control of the Hero until the end of the turn. The Hero will not attack or raid his or her original controller.
Illustrator : Jim Pavelec
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